Download links for Timber jack Mod 1. BlockBreaker is most likely going to be dropped as there is a better implementation called Vein Miner by portablejim. Nevertheless, if you like to play without an internet connection be sure to download the latest version again, if you already have to avoid game crashing fun. Full change log to come. Be sure to search existing issues first to see if it's already been requested. In other words, I am not responsible if this mod causes your game to crash, your save to get deleted, or your cat to run away.
I hope to release them soon. All mods now go in the mods folder again as of Forge build 763. Check it out with a fresh config! When that section breaks the entire tree will burst into blocks for quick retrieval. Well now with this mod you can take a whole one down in seconds. I totally forgot to update mcmod. Enjoy Good evening, This is by far one of my favourite mods.
When you chop a tree down with the mod, it removes as much durability it would take to do without the mod. It enables for the faster construction of builds without removing the survival elements of the game as would be the case with switching into a pure creative mode setting. Plastic Blocks shall be invincible to explosives! Along with it is an official release of bspkrsCorev2. This release also incorporates a number of other changes including a super secret feature don't ask, I'm not telling. As soon as you do the entire tree explodes into all its individual blocks.
I will be rewriting the config for the next major version, but this should suffice for now. The only known issue is that the main menu mob rendering in bspkrsCore is not showing player skins. This release fixes a bug with how the config file gets generated and hopefully resolves some reported timeout issues when players join a server with it installed. This release adds several new tags around what the player is currently looking at, a command that covers various functions, and a fix for the various item tags when used with items that have been renamed. I've posted what I have so far with Connected Destruction.
If you haven't been playing with the dev builds here's the gist of what you've been missing: - Nearly complete rewrite. The existing downloads will still be available. I have also switched to using the new BreakEvent in Forge, so Treecapitator is no longer a coremod! If anyone wants the source code for those mods, let me know. There is a neat little feature to this mod if you still want leaf blocks. Minecraft revolves around the creation of whole worlds. TreeCapitator Mod Download Links Credit: bspkrs. All links are updated and should be working now.
I am mainly uploading it here for two reasons: for one, I am changing websites and don't want the old files cluttering my site up, and for two, someone might actually use it here. Next, download the proper version of minecraft forge that is complementary to the version youre playing i prefer 1. The mechanics of this mod are very simplistic as it is just a small tweak to the game. Speaking of which, a preliminary development build of TreeCapitator 1. I'm looking into another way to provide downloads.
You will be able to change any of the settings for these mods. Let me know of any issues you find. There are no longer floating blocks of wood that remain in the air that create a sore sight. I recommend using a fresh config file as there are a lot of new config elements. I'm not sure I can fix it, but we'll see.
I fixed several issues that shipped in 1. Conversely, quick repopulation of such forests is also possible given that this mod will generate saplings much faster than having to stand around for the several minutes even a single tree will require to completely depopulate its leaf blocks. All you must do is run the game once, exit out, check for a file named ingameInfo. Open the folder Application Support and look for Minecraft. I also fixed the bspkrsCore issue causing update notifications to spam incessantly during the one game session that they show. It turns out if the mods are loaded by Forge in the wrong order it can cause this issue. Status update: been working on an update for TreeCapitator.
Once crafted, they are exactly the same as vanilla axes. Do you have Minecraft Forge installed? I've also included a debugging option that defaults to true for now to help both you and me figure out what went wrong. Check here first: Highly Recommended: There is a new mod called OpenEye that can help players figure out why their game crashed! There are a few small differences in his text format handling vs mine, but it's for the better. To start off, yes you need to implement the mod folder yourself. With this mod your leaves break too, showering the player with saplings and apples that would have taken minutes to appear in the vanilla game. Update: I have fixed the issue with TreeCapitator Forge 1.
The latest bspkrsCore is required v3. You'll have to redownload bspkrsCore as well as TreeCapitator if you ran into this issue. This means that if you use a wooden axe to chop a jungle tree, the tree isn't going to be chopped completely with the default settings. Notable changes: new tags for , time until rain , , , and a bunch for text formatting, added format parameters for and , fixed , fixed a major issue with all middle alignments, added new config options for x and y screen offsets, and refactored a lot of the code. I've also reorganized all of my downloads.